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Home / News / News / The new V-Ray 3.6 for Rhino has been released

The new V-Ray 3.6 for Rhino has been released
The new V-Ray 3.6 for Rhino has been released
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Now, Rhino users can create photorealistic imagery quickly and easily. Chaos Group incorporated powerful V-Ray tech, such as GPU and hybrid rendering, adaptive lights and improved denoising. And, with full VRscans support, you can enhance your projects with the library of over 600 lifelike materials.

 

Here’s what’s new in V-Ray 3.6 for Rhino:

 

V-Ray for Rhino 3.6

 

 

gpu rendering

More Powerful GPU Rendering

Faster, more powerful GPU rendering adds support for on-demand mip-mapping, aerial perspective, displacement, subsurface scattering, matte/shadows and more.

 

 

hybrid rendering

Hybrid GPU+CPU Rendering

Now V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including both GPUs and CPUs.

 

 

adaptive lights

Adaptive Lights

In scenes with many lights, the new Adaptive Lights mode can help you speed up render times by up to 700%.

 

 

light instances

Light Instances

Lights can now be instanced and controlled as a single light in the Asset Editor.

 

 

streamlined ui

Streamlined UI

The entire V-Ray for Rhino interface has been updated and streamlined for a more intuitive, user-friendly workflow.

 

 

file manager

File Manager

Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.

 

 

v-ray color picker

V-Ray Color Picker

New color picker allows you to select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.

 

 

v-ray scene import

V-Ray Scene Import

Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Revit, and SketchUp.

 

 

fog

Fog

Give your scenes depth with new realistic 3D fog and light scattering effects.

 

 

new texture maps

New Texture Maps

Fine-tune the look of your scene with new gradient, color temperature and procedural noise texture maps.

 

 

2D displacement

2D Displacement

Quickly add surface detail without extra modeling using the new optimized 2D displacement. It’s perfect for architectural materials like brick and stone.

 

 

animated proxy objects

Animated Proxy Objects

Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.

 

 

proxy previews

Proxy Previews

Control the look of V-Ray proxies in the Rhino viewport. Select from Whole mesh, Bounding box, Point (Origin), Custom preview, and a new low poly Proxy preview mode.

 

 

improved denoising

Improved Denoising

The V-Ray Denoiser is now easier to set up and you can refine settings even after you render.

 

 

animations

Animations

V-Ray 3.6 for Rhino introduces a new simplified workflow for rendering light studies, turntables and fly-through animations.

 

 

v-ray for grasshopper

V-Ray for Grasshopper

V-Ray for Grasshopper is now quicker and simpler with new preset lighting and material setups. Grasshopper objects can be rendered directly as part of the Rhino scene without baking geometry.

 

 

now compatible with vrscans

Now Compatible with VRscans

Now compatible with real-world scanned materials from VRscans. Access over 650 photorealistic, drag-and-drop materials and bring a new level of realism to any scene.