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Home / Products / Industry / Chaos Group | V-Ray for 3ds Max

What is V-Ray?

 

As you probably already know, Vray is a render plugin. It's a plugin, which means that it adds functionality to an existing program. Vray's features mainly aim at creating photorealistic images, together with improving rendering speed. Currently V-Ray is available for the following software products:

There is a standalone version available aswell.

Most of Vray's features can be found in the render setup dialog (F10), but many other additions are distributed across the complete program. For example Vray adds its own materials and textures, light types, a fur generator, a toon style effect, displacement modifier, frame buffer, effects, etc.

Vray is created by Chaosgroup, a European company based in Sofia, Bulgaria.

 

 

Prices

 

 

WORKSTATION + 1 V-Ray Render Node
 

€750

 

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WORKSTATION + 5 V-Ray Render Nodes
 

€1500

 

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WORKSTATION + 10 V-Ray Render Nodes
 

€2050

 

Contact us

 

 

Benefits

 

 

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QUALITY

V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.

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POWER

Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.

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SPEED

Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

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CREATIVE CONTROL

V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.

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SMART INTEGRATION

Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.

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AN INDUSTRY STANDARD

Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.

 

 

What's new in V-Ray 3.6 for 3ds Max

 


 

overview video

 

 

 

Hybrid rendering

Hybrid rendering

V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.

nvidia nvlink

NVIDIA NVLink

Supports shared GPU memory across NVLink compatible graphics cards.

Full light select render element

Full light select render element

Now with full support for GI, reflections and refractions for accurate light mixing in post.

cryptomatte

Cryptomatte

Automatically create ID mattes with support for transparency, depth of field, and motion blur.

 

Recently added features in V-Ray 3.5

 

 

adaptive lights

Adaptive lights

New algorithm dramatically speeds up rendering in scenes with many lights.

improved gpu rendering

Improved V-Ray GPU rendering

Significant speed improvements and major new features added, including On-demand Mip-mapping.

v-ray ipr

V-Ray IPR

Fully interactive production rendering.

Resumable rendering

Resumable rendering

Stop your render at any point and pick up where you left off.

Glossy Fresnel

Glossy Fresnel

New, physically-accurate reflection model.

live vr rendering

Live VR rendering

Render interactively to Oculus Rift and HTC Vive with V-Ray GPU.

v-ray scene node

V-Ray Scene node

Import and render complete scene files created in any V-Ray application.

Interactive lens effects

Interactive lens effects

GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.

alsurface material

Alsurface material

General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.

mdl materials

MDL materials

Import and render physically-based materials created with NVIDIA’s Material Definition Language.

 

 

V-Ray for 3ds Max key features

 

variance based adaptive sampling

Variance-based adaptive sampling

Get cleaner renders with better noise detection.

automatic sampling

Automatic sampling of lights and materials

Save time with automatic sampling of lights and materials.

rounded corners

Rounded corners

Generate perfectly smooth edges at render-time with no extra modeling.

sky model and aerial perspective

New sky model & Aerial perspective

Simulate natural looking skies with realistic atmospheric depth.

triplanar mapping

Triplanar Mapping

Quickly apply seamless textures without Uvs.

cipper render time booleans

Clipper W/Render-Time booleans

Create complex cutaways and sections using any mesh object.

memory efficient textures

Memory-efficient textures

Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush.

vr and specialty cameras

VR & Specialty cameras

Изживейте проекта си във виртуална реалност. Създавайте съдържание за популярните VR очила, като Samsung Gear VR, с тип 6x1 и сферични стерео камери.

global illumination

Global illumination

Choose from several global illumination options – exact, approximate or a hybrid of both.

fast gpu rendering

Incredibly fast GPU rendering

Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport. Switch to Production Mode when you’re ready to render final images.

dynamic geometry

Dynamic geometry

Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.

volumes

Volumes

Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.

accurate lights

Accurate lights

Simulate any type of natural, artificial, or image- based lighting. With area lights, sun & sky and IES lights, you can render artistically – and accurately.

hair and fur

Hair & Fur

Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.

render elements

Render elements

37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.

physically-based materials

Physically-based materials

Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.

v-ray frame buffer

V-Ray frame buffer

Review, analyze and post process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output.

specialty geometry

Specialty geometry

Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.

highly optimized cpu rendering

Highly-optimized CPU rendering

Render high-quality, high-resolution images and animations with V-Ray’s adaptive ray tracing technology. V-Ray uses physically-correct methods to calculate photoreal lighting, materials, and cameras. V-Ray is optimized to use all CPU cores across multiple machines for the fastest renders possible.

photoreal cameras

Photoreal cameras

Work like a photographer. Real-world camera controls let you capture images with detailed depth of field and cinematic motion blur.

vrscans library support

VRScans material library support

400+ scanned materials. Import and render directly in V-Ray.

 

For more information visit the Chaos Group website

System requirements of V-Ray for 3ds Max
Processor Intel 64-bit or compatible processor with SSE2 support
RAM 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
Operating system Microsoft® Windows® 7 (SP1), Windows 8.1, or Windows 10 Professional operating system
3ds Max 3ds Max® 2013/3ds Max Design® 2013, 2014, 2015, 2016, 2017, and 2018 (64-bit)
USB port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.