I accept

www.kanisco.com uses cookies, to provide you with the best possible user expirience. Using the site, you agree to this. You may find out more about the "Cookies policy" here.

Home / Products / Manufacturer / Chaos Group | Phoenix FD for Maya

Phoenix FD™ for Autodesk® Maya® empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. It is a hybrid simulation system including grids and particles, enabling you to get the best of both worlds. Fully integrated with V-Ray, it harnesses the power of Chaos Group’s rendering engine including proper GI from the generated fluid. V-Ray RT supports all Phoenix FD fluids, including liquids with proper refraction. Phoenix FD for Maya is optimized for huge amounts of particles allowing VFX artists to work on complex simulations.

 

Why Choose Phoenix FD for Maya?

 

Phoenix FD for Maya is a great addition to the toolset of VFX artists who use V-Ray in Maya. Check out some key features that will improve and streamline your VFX workflow:

  • A hybrid simulation system including grids and particles
  • Automatic foam and splashes generation with optimized shaders for faster rendering and easier setup
  • Optimization for huge amount of particles including a fog shader
  • GPU preview that resembles almost rendering quality and allows you to setup your fluid in the viewport with multiple lights even before rendering
  • Support for all fluids by V-Ray RT, including liquids with proper refraction, for quick and efficient material setup
  • 3D procedural textures allow you to extract channels data from the simulation that can be used in various ways (blending colors of the fluid, changing the IOR for haze effects, etc.)
  • Full integration with V-Ray, including proper GI from the generated fluid
  • Option to generate haze effects for distorting objects behind the fluid grid
  • Scripting through Maxscript in 3ds Max and Pyton in Maya for full control over your simulations

 

Benefits

 

 

power icon

POWERFUL

Phoenix FD is an all-in one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more.

conrol icon

ARTIST FRIENDLY

Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls.

speed icon

INTERACTIVE

Preview and render interactively in the viewport. Adjust simulations on the fly.

design icon

CREATIVE CONTROL

Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations.

smart integration icon

SMART INTEGRATION

Integrated seamlessly into Maya and optimized to render with V-Ray.

speed icon

COMPATIBILITY

Compatible with top industry tools such as Alembic and OpenVDB.

 

 

Prices

 

 

WORKSTATION + 1 Simulation License
 

€600

 

Contact us

WORKSTATION + 5 Simulation Licenses
 

€1150

 

Contact us

Simulation License

 

€150

 

Contact us

 

 

video basic liquids

 
Quick start: Basic liquids
 

By the end of this video and tutorial, you will be able to create your own liquid simulation, understand how the simulation interacts with other objects, and know the basics of editing a number of primary settings for a sim. Full tutorial notes with downloadable assets available Chaos Groups’s docs site.

 

 

 

 

What's New in Phoenix FD for Maya

 

 

overview video

 

 

Flip Solver

Flip Solver

Fast and more realistic liquid solver.

quick presets

Quick presets

New toolbar with presets for fire, smoke and liquid simulations.

fast volume rendering

Fast volume rendering

Optimized volume rendering with accurate lighting and global illumination.

new fire & smoke solver

New fire & smoke solver

Create realistic smoke and fire with super fine details.

force controls

Force controls

Art direct and control simulations with forces like wind, mesh attraction and more.

path follow

Path follow

Create simulations that follow a path along a spline.

 

 

Key features

 

 

liquids, splashes & foam

Liquids, splashes & foam

Create realistic liquid simulations with splashes and foam directly in Maya.

smoke, fire & explosions

Smoke, fire & explosions

Create all types of fire and smoke effects with Phoenix FD’s powerful adaptive dynamics engine.

interactive simulations

Interactive simulations

Fine-tune simulations interactively in the viewport with Phoenix FD’s GPU-accelerated preview.

refine simulations

Refine simulations

Increase simulation resolution and add detail without changing overall shape or behavior.

simulations retiming

Simulations retiming

Speed up or slow down simulation playback. Perfect for slow motion effects.

cascade simulations

Cascade simulations

Create a series of simulations that trigger and interact with each other.

emission sources

Emission sources

Use a wide range of customizable emission sources – animated meshes, texture maps and particles – to drive complex simulations.

vorticity

Vorticity

Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra-fine details.

turbulence

Turbulence

Perfect for generating small wisps of smoke and steam.

particles

Particles

Render particles as bubbles, drops, points, or fog.

ocean simulations

Ocean simulations

Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without simulating cache files.

wave force

Wave force

Transition from a procedural ocean surface to detailed wave simulations.

optimized rendering

Optimized rendering

Render photorealistic fluids and volumetric effects using V-Ray's optimized Phoenix FD shader.

simulation licenses

Simulation licenses

Use Phoenix FD simulation licenses to submit jobs over the network to Deadline and Backburner.

System requirements

Please make sure that your system fulfills these requirements before installing Phoenix.

 

Windows
Processor Intel Pentium IV or compatible processor with SSE2 support
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
Operating System (64-bit only)
  • Microsoft Windows Vista
  • Microsoft Windows 7
  • Microsoft Windows 8
  • Microsoft Windows 10
Autodesk Maya Maya 2014 or newer, 64-bit versions only
V-Ray for Maya V-Ray for Maya 3.1 or later, V-Ray RT 3.3 or later, 64-bit versions only
USB port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.

 

 

Linux
Processor Intel Pentium IV or compatible processor with SSE2 support
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
Operating system Fedora Core 5 (64-bit) or later (or a compatible distribution)
Autodesk Maya Maya 2014 or newer, 64-bit versions only
V-Ray for Maya V-Ray for Maya 3.1 or later, V-Ray RT 3.3 or later, 64-bit versions only
USB port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.

 

 

Hardware Advice for Faster Simulating

Here's some tips to help make sure your Phoenix sims calculate as fast as possible.

 

Hardware Recommendation
GPU GPUs are currently only used for the GPU preview of fire/smoke simulations.
Fast Storage Both large and small simulations take significant time just to write the cache files from the simulation and to read them back for the preview, so good storage speed can help decrease simulation times up to 30%. Turning off the preview for all grid and particle channels during large simulations could also help speed up the simulation.
CPU speed Processor speed is more important than core count. Also, NUMA and multiprocessor architectures do not perform well with Phoenix. Simulating on one NUMA node is often faster than waiting for multiple nodes to synchronize.
Bus speed Phoenix transfers huge amounts of data between memory and the CPU. The entire simulation grid gets processed tens to hundred times per simulation step, so the bus speed is the bottleneck in most simulations.