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Home / Products / Manufacturer / Chaos Group | V-Ray for Maya

What is V-Ray?

 

As you probably already know, Vray is a render plugin. It's a plugin, which means that it adds functionality to an existing program. Vray's features mainly aim at creating photorealistic images, together with improving rendering speed. Currently V-Ray is available for the following software products:

There is a standalone version available aswell.

Most of Vray's features can be found in the render setup dialog (F10), but many other additions are distributed across the complete program. For example Vray adds its own materials and textures, light types, a fur generator, a toon style effect, displacement modifier, frame buffer, effects, etc.

Vray is created by Chaosgroup, a European company based in Sofia, Bulgaria.

 

 

Prices

 

 

WORKSTATION + 1 V-Ray Render Node
 

€750

 

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WORKSTATION + 5 V-Ray Render Nodes
 

€1500

 

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WORKSTATION + 10 V-Ray Render Nodes
 

€2050

 

Contact us

 

 

Benefits

 

 

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QUALITY

Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations.

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POWER

Built to handle the absolute toughest projects and largest scenes.

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SPEED

Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.

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CREATIVE CONTROL

Real-time look development with interactive lighting, shading and rendering.

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SMART INTEGRATION

Integrated seamlessly into Maya and designed to fit any production pipeline.

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AN INDUSTRY STANDARD

Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.

 

 

 

See what's new in V-Ray 3.6 for Maya

 


 

overview video

 

 

hybrid rendering

Hybrid Rendering

V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.

Рендериране на елементи с избор на пълна светлина

Full light select render element

Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.

cryptomatte

Cryptomatte

Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion.

nvidia nvlink

NVIDIA NVLink

Supports shared GPU memory across NVLink compatible graphics cards.

mdl materials

MDL materials

NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.

viewport improvements

Viewport 2.0 improvements

V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added.

 

 

 

Recently added in V-Ray 3.5

 

 

adaptive lights

Adaptive lights

Fast new lighting algorithm that speeds up rendering in scenes with many lights.

v-ray ipr

V-Ray IPR

New in-process IPR starts instantly, updates faster and uses less memory. Changes to materials in the Hypershade Material Viewer are made in real time.

resumable rendering

Resumable rendering

Stop your render at any point and continue where you left off.

Alsurface material

Alsurface material

General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.

frame buffer tools

V-Ray Frame Buffer tools

Speeds up look development on individual objects with the new Render Mask: Isolate select tool. Select objects, materials and camera focus directly in the frame buffer.

gpu improvements

GPU rendering improvements

Render larger, more detailed scenes using a lot less memory with On-demand Mip-mapping. V-Ray’s fast GPU renderer adds support for a wider range of production features.

 

 

 

V-Ray for Maya key features

 

 

variance based adaptive sampling

Variance-based adaptive sampling

Get cleaner renders with better noise detection.

gpu rendering

GPU production rendering

Render final frames with the speed boost of GPUs.

atmospheric perspective

Atmospheric perspective + NEW Hosek sky

Simulate natural looking skies with realistic atmospheric haze.

rounded corners

Rounded corners

Generate perfectly smooth edges at render-time with no extra modeling.

clipper booleans

Clipper W/Render-Time booleans

Create complex cutaways and sections using any mesh object.

triplanar mapping

Triplanar Mapping

Quickly apply seamless textures without UVs.

powerful cpu rendering

Powerful CPU Rendering

Render superior images and animations fast with V-Ray’s highly-optimized and adaptive ray tracing technology.

gpu rendering

Incredibly fast GPU rendering

Get an additional speed boost with GPU-accelerated look development and final frame rendering.

global illumination

Global illumination

Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.

vrscans library

VRScans material library support

400+ scanned materials. Import and render directly in V-Ray.

accurate lights

Accurate lights

Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.

physical materials

Physical materials

Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.

unique shaders

Unique shaders

For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.

physical cameras

Physical cameras

Simulate any camera and lens with controls for exposure, depth of field and motion blur.

virtual reality

Virtual Reality

Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.

proxy objects

Proxy objects

Fit massive scenes into memory and cut render times using load-on-demand proxy objects.

efficient textures

Efficient textures

Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.

hair & fur

Hair & Fur

Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.

volumes

Volumes

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.

render elements

Render Elements

Output a complete set of beauty, utility, and matte passes for total control in compositing.

vray frame buffer

V-Ray Frame Buffer

Track render history, fine tune colors, and match final output with advanced color management.

 

 

For more information visit the Chaos Group website

Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.

 

System requirements for Windows version of V-Ray for Maya
Processor

Intel® Pentium® IV or compatible processor with SSE3 support.

RAM

4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

USB Port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported

 

The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.

 

Version of Maya Supported Operating System

Maya 2015 x64

Windows ® 7 SP1, Windows ® 8, and Windows ® 8.1 Professional

Maya 2016 x64

Windows ® 7 SP1, Windows ® 8.1 Professional, and  Windows ® 10 Professional

Maya 2017 x64 Windows ® 7 SP1 and Windows ® 10 Professional
Maya 2018 x64 Windows ® 7 SP1 and Windows ® 10 Professional

 

Please make sure that your system fulfills these requirements before installing V-Ray.

 

System requirements for Linux version of V-Ray for Maya
Processor

Intel® Pentium® IV or compatible processor with SSE3 support.

RAM

4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

USB Port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported

 

The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.

 

Version of Maya Supported Operating System

Maya 2015 x64

Red Hat ® Enterprise Linux® 6.2 WS,  Fedora™ 14, or CentOS 6.2

Maya 2016 x64

Red Hat ® Enterprise Linux® 6.5 WS, or CentOS 6.5

Maya 2017 x64

Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2

Maya 2018 x64 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2

 

Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.

 

System requirements for Mac OS X version of V-Ray for Maya
Processor

Intel® Pentium® IV or compatible processor with SSE3 support.

RAM

4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

USB Port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported

 

The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.

 

Version of Maya Supported Operating System

Maya 2015 x64

Apple® Mac OS® X 10.8.5 and 10.9.x

Maya 2016 x64

Apple ® Mac OS ® X 10.9.5, 10.10.x, and 10.11.3

Maya 2017 x64

Apple ® Mac OS ® X 10.10.5 and 10.11.x

Maya 2018 x64 Apple ® Mac OS ® X 10.10.5 and 10.11.x

 

*Check also the Maya system requirements page: https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/System-requirements-for-Autodesk-Maya.html